Tabletop, worldbuilding, audio, and video tools under one account.
Aethera is a connected set of tools for tabletop creators and players: worldbuilding, maps, campaign play,
voice, sound, session capture, video, and live publishing under one account.
What Aethera is now
Aethera began as a video and live-streaming site. It now also includes tools for creating maps, organizing
campaign lore, running browser tabletop sessions, party audio, and session capture.
Aethera.TV remains the account, video, live, and publishing home. The rest of the Aethera tools serve the jobs
that happen before, during, and after a session.
What you can do here
Build a world
Create maps in Worldwright and organize lore, history, maps, timelines, quests, and session records in
Aethera Atlas.
Run the table
Play in Aethera VTT with browser-based maps, walls, lighting, fog, tokens, chat, and rolls. Use Aethera
Voice and Soundwright for party audio, music, and ambience.
Capture and publish
Mark session moments in Replay, build OBS sources in Overlay Studio, finish local footage in Aether Forge,
and upload or stream through Aethera.TV.
Shared account, explicit connections
The tools share an account and use explicit handoffs where those connections are available. Worldwright can
send maps to Atlas, Replay and Overlay Studio can use session state, and Aether Forge can prepare and publish
video to Aethera.TV. Each tool also explains its own availability, requirements, and local or hosted behavior.
How Aethera is built
Aethera is independently built and operated by one developer.
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Practical tools over sweeping promises. Availability and requirements should be clear
before you depend on a feature.
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Your work stays yours. Desktop tools keep local authoring local unless you choose a
connected action such as publishing to Atlas or Aethera.TV.
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Shared foundations. Accounts and supported connections reduce repeated setup without hiding
which service a tool relies on.
Start with the job in front of you
You do not need to adopt every tool at once. Start with the VTT, a map, an Atlas, a voice room, or a
publishing workflow, then connect the rest when it is useful.